Two games created by Lake Washington Institute of Technology (LWTech) students will be showcased at this year’s Power of Play Conference and Competition on April 26. The games, Tales of Lunea and Black Forest Ham, were developed by LWTech Digital Gaming & Interactive Media students, and are featured on the Power of Play Indie Expo Showcase webpage.
Tales of Lunea is a role-playing game that was built from the ground up for virtual reality. The game seeks to provide a cooperative, multiplayer experience where you can explore the world of Lunea with friends via dungeons and open world navigation. Tales of Lunea was developed by Aleksandar Boljanac, Malika Kadrzhanova, Dale Jones, Xury Greer, Mei-Juen Chen, Kellen Smalley, Jonathan Lampel, Nicholas Preciado, Gunther Akins, and Joseph Allen.
The two-player PC game Black Forest Ham allows users to play cooperatively as a hamster duo to complete quests, explore environments, and combat enemies. The world’s story is communicated through non-player characters, quests, and environmental exploration for an engaging and challenging experience. Black Forest Ham was developed by Keith McAfee, Jesse Mauk, Alec Valentyn, Katie Brandley, Laura Carrillo, Nathan Roy, and Cassie Rose
Power of Play is an annual conference dedicated to celebrating the game and interactive media industry. Presented by Washington Interactive Network/OneRedmond and the Intel Buzz Workshop Series, Power of Play brings together the brightest minds behind games, assembling powerhouse industry speakers as well as numerous networking opportunities at their Business to Business networking and evening award ceremony and reception. For more information about the Power of Play conference, please visit powerofplay.us.
LWTech’s Digital Gaming & Interactive Media program offers the state’s only public two- and four-year degrees in digital gaming and interactive media. For more information, visit LWTech.edu/digitalgaming.